Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h |
Include |
#include "Commandlets/GatherTextFromAssetsCommandlet.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromAssetsCommandlet.cpp |
bool HasExceededMemoryLimit()