| UObjectBase
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h |
Include |
#include "Commandlets/GatherTextFromAssetsCommandlet.h" |
class UGatherTextFromAssetsCommandlet : public UGatherTextCommandletBase
UGatherTextFromAssetsCommandlet: Localization commandlet that collects all text to be localized from the game assets.
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UGatherTextFromAssetsCommandlet ( |
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AddReferencedObjects ( |
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CalculateDependenciesForPackagesPendingGather() |
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ConfigureFromScript |
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GetConfigurationScript |
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HasExceededMemoryLimit() |
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ProcessGatherableTextDataArray ( |
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PurgeGarbage ( |
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Description |
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EPackageLocCacheState |
Localization cache states of a package |
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Description |
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UsageText |