UGenerateTextLocalizationResourceCommandlet

[UGenerateTextLocalizationResourceCommandlet](API\Editor\UnrealEd\Commandlets\UGenerateTextLocalizationResourc-): Localization commandlet that generates a table of [FText](API\Runtime\Core\Internationalization\FText) keys to localized string values.

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UCommandlet

UGatherTextCommandletBase

UGenerateTextLocalizationResourceCommandlet

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationResourceCommandlet.h

Include

#include "Commandlets/GenerateTextLocalizationResourceCommandlet.h"

Syntax

class UGenerateTextLocalizationResourceCommandlet : public UGatherTextCommandletBase

Remarks

UGenerateTextLocalizationResourceCommandlet: Localization commandlet that generates a table of FText keys to localized string values.

Constructors

Name Description

Public function

UGenerateTextLocalizationResourceCommandlet

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UCommandlet

Name Description

Public function Virtual

int32

 

Main

(
    const FString& Params
)

Entry point for your commandlet

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