Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationConditioningCommandlet.h |
Include |
#include "Commandlets/InternationalizationConditioningCommandlet.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationConditioningCommandlet.cpp |
void GetIdenticalProperties
(
TArray< FLocalizationFileEntry > & Properties
)
Adds any identical entries to an array.