ULoadPackageCommandlet::ParseLoadListFile

Parse the given load list file, placing the entries in the given Tokens array.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/LoadPackageCommandlet.h

Include

#include "Commandlets/LoadPackageCommandlet.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp

Syntax

bool ParseLoadListFile
(
    FString & LoadListFilename,
    TArray< FString > & Tokens
)

Remarks

Parse the given load list file, placing the entries in the given Tokens array.

Returns

bool true if successful and non-empty, false otherwise

Parameters

Parameter

Description

LoadListFilename

The name of the load list file

Tokens

The array to place the entries into.

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