UCookOnTheFlyServer::FPlatformManager::SelectSessionPlatforms

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Include

#include "CookOnTheFlyServer.cpp"

Syntax

void SelectSessionPlatforms
(
    const TArrayView< const ITargetPlatform *const > & TargetPlatforms,
    FPackageTracker * PackageTracker
)

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