UCookOnTheFlyServer::FPlatformManager::SetPlatformDataFrozen
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp
|
Include
|
#include "CookOnTheFlyServer.cpp"
|
void SetPlatformDataFrozen
(
bool bFrozen
)
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.