Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
Include |
#include "CookOnTheSide/CookOnTheFlyServer.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
void QueueCancelCookByTheBook()
Queue a cook by the book cancel (you might want to do this instead of calling cancel directly so that you don't have to be in the game thread when canceling