Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Dialogs/SBuildProgress.h |
Include |
#include "Dialogs/SBuildProgress.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Dialogs/SBuildProgress.cpp |
void MarkBuildStartTime()
Records the application time in seconds; used in display of elapsed build time.