Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Dialogs/Dialogs.h |
Include |
#include "Dialogs/Dialogs.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Dialogs/Dialogs.cpp |
static void OpenDialog
(
const FText & InDialogTitle,
const TSharedRef< SWidget > & DisplayContent,
const FArguments & InArgs,
bool bAsModalDialog
)