SGenericDialogWidget::OpenDialog

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/Dialogs.h

Include

#include "Dialogs/Dialogs.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Dialogs/Dialogs.cpp

Syntax

static void OpenDialog
(
    const FText & InDialogTitle,
    const TSharedRef< SWidget > & DisplayContent,
    const FArguments & InArgs,
    bool bAsModalDialog
)

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