DoActionToAllPackages

This is our Functional "Do an Action to all Packages" Template.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h

Include

#include "PackageHelperFunctions.h"

Syntax

template<typename OBJECTYPE, typename FUNCTOR>
void DoActionToAllPackages
(
    UCommandlet * Commandlet,
    const FString & Params
)

Remarks

This is our Functional "Do an Action to all Packages" Template. Basically it handles all of the boilerplate code which normally gets copy pasted around. So now we just pass in the OBJECTYPE (e.g. Texture2D ) and then the Functor which will do the actual work.

See Also

UFindMissingPhysicalMaterialsCommandlet

UFindTexturesWhichLackLODBiasOfTwoCommandlet

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