| FDragDropOperation::OnDrop()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/BrushBuilderDragDropOp.h |
Include |
#include "DragAndDrop/BrushBuilderDragDropOp.h" |
virtual void OnDrop
(
bool bDropWasHandled,
const FPointerEvent & MouseEvent
)
Invoked when the drag and drop operation has ended.
Parameter |
Description |
---|---|
bDropWasHandled |
true when the drop was handled by some widget; false otherwise |
MouseEvent |
The mouse event which caused the on drop to be called. |