Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h |
Include |
#include "EditorModeTools.h" |
enum EGeomSelectionStatus
{
GSS_None = 0,
GSS_Polygon = 1,
GSS_Edge = 2,
GSS_Vertex = 4,
}
Name |
Description |
---|---|
GSS_None |
|
GSS_Polygon |
|
GSS_Edge |
|
GSS_Vertex |