Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h |
Include |
#include "EditorModeTools.h" |
enum EGeomSelectionType
{
GS_Object,
GS_Poly,
GS_Edge,
GS_Vertex,
}
Name |
Description |
---|---|
GS_Object |
|
GS_Poly |
|
GS_Edge |
|
GS_Vertex |