Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h |
Include |
#include "EditorLevelUtils.h" |
enum ELevelVisibilityDirtyMode
{
ModifyOnChange,
DontModify,
}
Name |
Description |
---|---|
ModifyOnChange |
Use when the user is causing the visibility change. Will update transaction state and mark the package dirty. |
DontModify |
Use when code is causing the visibility change. |