EPlaySessionDestinationType

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PlayInEditorDataTypes.h

Include

#include "PlayInEditorDataTypes.h"

Syntax

enum EPlaySessionDestinationType
{
    InProcess,
    NewProcess,
    Launcher,
}

Values

Name

Description

InProcess

Run this as a window within the current process.

NewProcess

Run this as a new process on the local machine.

Launcher

Run this through the Launcher (UAT) on a new process, possibly on a remote machine.

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