Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/PlayInEditorDataTypes.h |
Include |
#include "PlayInEditorDataTypes.h" |
enum EPlaySessionDestinationType
{
InProcess,
NewProcess,
Launcher,
}
Name |
Description |
---|---|
InProcess |
Run this as a window within the current process. |
NewProcess |
Run this as a new process on the local machine. |
Launcher |
Run this through the Launcher (UAT) on a new process, possibly on a remote machine. |