AGroupActor::NumActiveGroups

Query to find how many active groups are currently in the editor.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/GroupActor.h

Include

#include "Editor/GroupActor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/GroupActor.cpp

Syntax

static const int32 NumActiveGroups
(
    bool bSelected,
    bool bDeepSearch
)

Remarks

Query to find how many active groups are currently in the editor.

Returns

Number of active groups currently in the editor.

Parameters

Parameter

Description

bSelected

Flag to only return currently selected groups (defaults to false).

bDeepSearch

Flag to do a deep search when checking group selections (defaults to true).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss