Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include |
#include "Editor/UnrealEdEngine.h" |
struct FClassMoveInfo
Used during asset renaming/duplication to specify class-specific package/group targets.
Name | Description | ||
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uint32: 1 |
bActive |
If true, this info is applied when moving/duplicating assets. |
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ClassName |
The type of asset this MoveInfo applies to. |
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GroupName |
The target group info which assets of this type are moved/duplicated. |
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PackageName |
The target package info which assets of this type are moved/duplicated. |
Name | Description | |
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FClassMoveInfo() |