Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdTypes.h |
Include |
#include "Editor/UnrealEdTypes.h" |
struct FLightmassParameterizedMaterialSettings
Structure for 'parameterized' Lightmass settings
Name | Description | ||
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CastShadowAsMasked |
If true, forces translucency to cast static shadows as if the material were masked. |
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DiffuseBoost |
Scales the diffuse contribution of this material to static lighting. |
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EmissiveBoost |
Scales the emissive contribution of this material to static lighting. |
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ExportResolutionScale |
Scales the resolution that this material's attributes were exported at. |
Name | Description | |
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FLightmassParameterizedMaterialSettings() |