| ITransaction::EndOperation()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h |
Include |
#include "Editor/Transactor.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp |
virtual void EndOperation()
EndOperation should be called when a transaction is finalized or canceled or undo/redo ends