EReferenceType

This enum represents all of the different special cases we are handling with this type:

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Syntax

enum EReferenceType
{
    SubObject,
    RootObject,
    Unknown,
}

Values

Name

Description

SubObject

RootObject

Unknown

Remarks

This enum represents all of the different special cases we are handling with this type:

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