Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h |
Include |
#include "Editor/Transactor.h" |
enum EReferenceType
{
SubObject,
RootObject,
Unknown,
}
Name |
Description |
---|---|
SubObject |
|
RootObject |
|
Unknown |
This enum represents all of the different special cases we are handling with this type: