Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h |
Include |
#include "Editor/Transactor.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp |
void Finalize
(
FTransaction * Owner,
TSharedPtr< ITransactionObjectAnnotation > & OutFinalizedObjectAnnotation
)