| ITransaction::SaveObject()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h |
Include |
#include "Editor/Transactor.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp |
Saves an UObject to the transaction.
Parameter |
Description |
---|---|
Object |
The object to save. |