UEditorEngine::AddViewportClients

Add a viewport client.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

int32 AddViewportClients
(
    FEditorViewportClient * ViewportClient
)

Remarks

Add a viewport client.

Returns

Index to the new item

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