Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
Copies selected actors to the clipboard. Supports copying actors from multiple levels. NOTE: Doesn't support copying prefab instance actors!
Parameter |
Description |
---|---|
InWorld |
World to get the selected actors from |
bShouldCut |
If true, deletes the selected actors after copying them to the clipboard |
bIsMove |
If true, this cut is part of a move and the actors will be immediately pasted |
bWarnAboutReferences |
Whether or not to show a modal warning about referenced actors that may no longer function after being moved |