UEditorEngine::CreatePIEGameInstance

Windows
MacOS
Linux

Deprecated

  • Override CreateInnerProcessPIEGameInstance instead.

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

virtual UGameInstance * CreatePIEGameInstance
(
    int32 InPIEInstance,
    bool bInSimulateInEditor,
    bool bAnyBlueprintErrors,
    bool bStartInSpectatorMode,
    bool bPlayNetDedicated,
    bool bPlayStereoscopic,
    float PIEStartTime
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss