UEditorEngine::DeselectAllSurfaces

Deselect all surfaces.

Windows
MacOS
Linux

Override Hierarchy

UEditorEngine::DeselectAllSurfaces()

UUnrealEdEngine::DeselectAllSurfaces()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

virtual void DeselectAllSurfaces()

Remarks

Deselect all surfaces.

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