UEditorEngine::DisableRealtimeViewports

Disables any realtime viewports that are currently viewing the level.

Windows
MacOS
Linux

Deprecated

  • To save and restore realtime state non-permanently use SetViewportsRealtimeOverride and RemoveViewportsRealtimeOverride

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

void DisableRealtimeViewports()

Remarks

Disables any realtime viewports that are currently viewing the level. This will not disable things like preview viewports in Cascade, etc. Typically called before running the game.

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