UEditorEngine::ExecFile

Executes each line of text in a file sequentially, as if each were a separate command

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp

Syntax

void ExecFile
(
    UWorld * InWorld,
    const TCHAR * InFilename,
    FOutputDevice & Ar
)

Remarks

Executes each line of text in a file sequentially, as if each were a separate command

Parameters

Parameter

Description

InWorld

World context

InFilename

The name of the file to load and execute

Ar

Output device

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