Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
void ExecFile
(
UWorld * InWorld,
const TCHAR * InFilename,
FOutputDevice & Ar
)
Executes each line of text in a file sequentially, as if each were a separate command
Parameter |
Description |
---|---|
InWorld |
World context |
InFilename |
The name of the file to load and execute |
Ar |
Output device |