Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
Exports the current map to the specified filename.
Parameter |
Description |
---|---|
InFilename |
Filename to export the map to. |
bExportSelectedActorsOnly |
If true, export only the selected actors. |