FExecParticleInvoked

Called when the editor has been asked to perform an exec command on particle systems.

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_OneParam< void, const TCHAR * >

UEditorEngine::FExecParticleInvoked

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

class FExecParticleInvoked : public TBaseMulticastDelegate_OneParam< void, const TCHAR * >

Remarks

Called when the editor has been asked to perform an exec command on particle systems.

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