Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
UActorFactory * FindActorFactoryByClassForActorClass
(
const UClass * InFactoryClass,
const UClass * InActorClass
)
Looks for an actor factory spawned from the specified class, for the specified UClass for an actor.
A pointer to the factory to use. NULL if no factories support this class.
Parameter |
Description |
---|---|
InFactoryClass |
The factories class to find |
InActorClass |
The class to find the factory for. |