UEditorEngine::FindActorFactoryByClassForActorClass

Looks for an actor factory spawned from the specified class, for the specified [UClass](API\Runtime\CoreUObject\UObject\UClass) for an actor.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

UActorFactory * FindActorFactoryByClassForActorClass
(
    const UClass * InFactoryClass,
    const UClass * InActorClass
)

Remarks

Looks for an actor factory spawned from the specified class, for the specified UClass for an actor.

Returns

A pointer to the factory to use. NULL if no factories support this class.

Parameters

Parameter

Description

InFactoryClass

The factories class to find

InActorClass

The class to find the factory for.

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