UEditorEngine::FlagModifyAllSelectedSurfacesInLevels

Utility method call ModifySelectedSurfs for each level model in the worlds level list.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp

Syntax

void FlagModifyAllSelectedSurfacesInLevels
(
    UWorld * InWorld
)

Remarks

Utility method call ModifySelectedSurfs for each level model in the worlds level list.

Parameters

Parameter

Description

InWorld

World containing the levels

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