UEditorEngine::GetActorGroupingUtils

Returns the actor grouping utility class that performs all grouping related tasks This will create the class instance if it doesn't exist.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

UActorGroupingUtils * GetActorGroupingUtils()

Remarks

Returns the actor grouping utility class that performs all grouping related tasks This will create the class instance if it doesn't exist.

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