UEditorEngine::GetDefaultWorldFeatureLevel

The feature used to create new worlds, by default.

Windows
MacOS
Linux

Override Hierarchy

UEngine::GetDefaultWorldFeatureLevel()

UEditorEngine::GetDefaultWorldFeatureLevel()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

virtual ERHIFeatureLevel::Type GetDefaultWorldFeatureLevel() const

Remarks

The feature used to create new worlds, by default. Overridden for feature level preview in the editor

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