| UEngine::GetDefaultWorldFeatureLevel()
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
virtual ERHIFeatureLevel::Type GetDefaultWorldFeatureLevel() const
The feature used to create new worlds, by default. Overridden for feature level preview in the editor