UEditorEngine::GetObjectsToSyncToContentBrowser

Gets all objects which can be synced to in content browser for current selection

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

void GetObjectsToSyncToContentBrowser
(
    TArray< UObject * > & Objects
)

Remarks

Gets all objects which can be synced to in content browser for current selection

Parameters

Parameter

Description

Objects

Array to be filled with objects which can be browsed to

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