UEditorEngine::GetPlayInEditorSessionInfo

Returns information about the currently active Play In Editor session.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

const TOptional< FPlayInEditorSessionInfo > GetPlayInEditorSessionInfo() const

Remarks

Returns information about the currently active Play In Editor session. Unset if there is no active PIE session.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss