| UEngine::GetPropertyColorationColor()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
Computes a color to use for property coloration for the given object.
true if a color was successfully set on OutColor, false otherwise.
Parameter |
Description |
---|---|
Object |
The object for which to compute a property color. |
OutColor |
[out] The returned color. |