UEditorEngine::IsTimerManagerValid

Returns true if the editors timer manager is valid (may not be during early startup);

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

bool IsTimerManagerValid()

Remarks

Returns true if the editors timer manager is valid (may not be during early startup);

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