UEditorEngine::MapSetBrush

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp

Syntax

virtual void MapSetBrush
(
    UWorld * InWorld,
    EMapSetBrushFlags PropertiesMask,
    uint16 BrushColor,
    FName Group,
    uint32 SetPolyFlags,
    uint32 ClearPolyFlags,
    uint32 BrushType,
    int32 DrawType
)

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