Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
Moves an actor in front of a camera specified by the camera's origin and direction. The distance the actor is in front of the camera depends on the actors bounding cylinder or a default value if no bounding cylinder exists.
Parameter |
Description |
---|---|
InActor |
The actor to move |
InCameraOrigin |
The location of the camera in world space |
InCameraDirection |
The normalized direction vector of the camera |