UEditorEngine::MoveViewportCamerasToActor

Moves all viewport cameras to focus on the provided array of actors.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp

Syntax

void MoveViewportCamerasToActor
(
    const TArray< AActor * > & Actors,
    bool bActiveViewportOnly
)

Remarks

Moves all viewport cameras to focus on the provided array of actors.

Parameters

Parameter

Description

Actors

Target actors.

bActiveViewportOnly

If true, move/reorient only the active viewport.

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