UEditorEngine::OpenMatinee

Open the Matinee tool to edit the supplied MatineeActor.

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Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

void OpenMatinee
(
    class AMatineeActor * MatineeActor,
    bool bWarnUser
)

Remarks

Open the Matinee tool to edit the supplied MatineeActor. Will check that MatineeActor has an InterpData attached.

Parameters

Parameter

Description

MatineeActor

The actor we wish to edit

bWarnUser

If true, calls ShouldOpenMatinee as part of the open process

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