UEditorEngine::PasteSelectedActorsFromClipboard

Pastes selected actors from the clipboard.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp

Syntax

void PasteSelectedActorsFromClipboard
(
    UWorld * InWorld,
    const FText & TransDescription,
    const EPasteTo PasteTo
)

Remarks

Pastes selected actors from the clipboard. NOTE: Doesn't support pasting prefab instance actors!

Parameters

Parameter

Description

InWorld

World to get the selected actors from

PasteTo

Where to paste the content too

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