Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp |
virtual FGameInstancePIEResult PreCreatePIEServerInstance
(
const bool bAnyBlueprintErrors,
const bool bStartInSpectatorMode,
const float PIEStartTime,
const bool bSupportsOnlinePIE,
int32 & InNumOnlinePIEInstances
)
Called before creating a PIE server instance.