Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
Builds up a model from a set of brushes. Used by RebuildLevel.
Parameter |
Description |
---|---|
Model |
The model to be rebuilt. |
bSelectedBrushesOnly |
Use all brushes in the current level or just the selected ones?. |
bTreatMovableBrushesAsStatic |
Treat moveable brushes as static?. |