UEditorEngine::RemovePerspectiveViewRotation

Remove the roll, pitch and/or yaw from the perspective viewports' cameras.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp

Syntax

void RemovePerspectiveViewRotation
(
    bool Roll,
    bool Pitch,
    bool Yaw
)

Remarks

Remove the roll, pitch and/or yaw from the perspective viewports' cameras.

Parameters

Parameter

Description

Roll

If true, the camera roll is reset to zero.

Pitch

If true, the camera pitch is reset to zero.

Yaw

If true, the camera yaw is reset to zero.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss