UEditorEngine::RequestPlaySession

Request a play session (Play in Editor, Play in New Process, Launcher) with the configured parameters.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

void RequestPlaySession
(
    const FRequestPlaySessionParams & InParams
)

Remarks

Request a play session (Play in Editor, Play in New Process, Launcher) with the configured parameters. See FRequestPlaySessionParams for more details.

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