UEditorEngine::RestoreRealtimeViewports

Restores any realtime viewports that have been disabled by DisableRealtimeViewports.

Windows
MacOS
Linux

Deprecated

  • To save and restore realtime state non-permanently use SetViewportsRealtimeOverride and RemoveViewportsRealtimeOverride

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

void RestoreRealtimeViewports()

Remarks

Restores any realtime viewports that have been disabled by DisableRealtimeViewports. This won't disable viewporst that were realtime when DisableRealtimeViewports has been called and got latter toggled to be realtime.

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