UEditorEngine::SafeExec

Execute a command that is safe for rebuilds.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp

Syntax

virtual bool SafeExec
(
    UWorld * InWorld,
    const TCHAR * Cmd,
    FOutputDevice & Ar
)

Remarks

Execute a command that is safe for rebuilds.

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